Visual Studio

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Gale (Audacity Team)

Re: Visual Studio

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I consistently get an error building locale since migrating to VS2008, as in this example with ANSI Release:

mt.exe : general error c10100b1: Failed to load file "..\..\Release\locale.exe". The system cannot find the file specified.

I have msgfmt.zip in my PATH and despite the error the .mo files in the Languages folder always appear to build correctly.




Gale
.
Gale (Audacity Team)

Re: Visual Studio

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Gale (Audacity Team) wrote:
> I consistently get an error building locale since migrating to VS2008,
> as in this example with ANSI > Release:
>
> mt.exe : general error c10100b1: Failed to load file "..\..\Release\locale.exe". The system cannot find
> the file specified.
> I have msgfmt.zip in my PATH and despite the error the .mo files in the Languages folder always
> appear to build correctly.


This is still true (assuming Leland's conversion fix in locale.vcproj was designed to address this).



Gale





Gale
.

Leland (Audacity Team)

Re: Visual Studio

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Gale (Audacity Team) wrote:

> Gale (Audacity Team) wrote:
>> I consistently get an error building locale since migrating to VS2008,
>> as in this example with ANSI > Release:
>>
>> mt.exe : general error c10100b1: Failed to load file
>> "..\..\Release\locale.exe". The system cannot find
>> the file specified.
>> I have msgfmt.zip in my PATH and despite the error the .mo files in the
>> Languages folder always
>> appear to build correctly.
>
>
> This is still true (assuming Leland's conversion fix in locale.vcproj was
> designed to address this).
>
Sorry about that Gale...I only changed it for Unicode Debug.  Got 'em all this time.

Leland


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Gale (Audacity Team)

Re: Visual Studio

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| From Leland <[hidden email]>
| Sun, 05 Jul 2009 14:11:20 -0500
| Subject: [Audacity-devel] Visual Studio

> Gale (Audacity Team) wrote:
> > Gale (Audacity Team) wrote:
> >> I consistently get an error building locale since migrating to VS2008,
> >> as in this example with ANSI > Release:
> >>
> >> mt.exe : general error c10100b1: Failed to load file
> >> "..\..\Release\locale.exe". The system cannot find
> >> the file specified.
> >> I have msgfmt.zip in my PATH and despite the error the .mo files in the
> >> Languages folder always
> >> appear to build correctly.
> >
> >
> > This is still true (assuming Leland's conversion fix in locale.vcproj was
> > designed to address this).
> >
> Sorry about that Gale...I only changed it for Unicode Debug.  Got 'em all this time.
>
> Leland

Thanks - error gone now in both Release builds.



Gale


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Gale (Audacity Team)

Re: Visual Studio

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| From Brian Mayer <[hidden email]>
| Sun, 5 Jul 2009 20:44:11 -0400
| Subject: [Audacity-devel] Visual Studio

>
> P4
> Memory leaks:
>
> Effect::CountWaveTracks Reported by LL.
>
> Gale, I've combed over the code and the only issue
> I could find was lack of class destructors.  Without a memory leak tool,
> I can't confirm it was leaking or improved, but works fine amplifying
> six selected wav files.  Stepping through the debugger, it hits the ne
> destructors.
>
>
> I've attached the patch file for Track.h.
Thanks, Brian. Please send any patches to the list for comments,
which I've now done with this one. For a memory leak tool,
I think Leland (LL) has used Visual Leak Detector, free from:
http://www.codeproject.com/KB/applications/visualleakdetector.aspx
 


Gale



 

> > Date: Fri, 3 Jul 2009 08:21:00 +0100
> > From: [hidden email]
> > To: [hidden email]
> > Subject: Re: [Audacity-devel] Visual Studio
> >
> >
> > | From Brian Mayer <[hidden email]>
> > | Sun, 28 Jun 2009 18:43:46 -0400
> > | Subject: [Audacity-devel] Visual Studio
> > > I've installed TortoiseCVS to Vista's displeasure, stumbled
> > > my way through my first ever CVS code download, built Audacity.
> > > I was able to open a 1.25 hour wav file, edit it down to 30 minutes,
> > > amplify and export to mp3.
> > > It appears I'm good to go. Any warm up assignments out there
> > > (It's been 10 years since I was a full time Unix C++ programmer).
> >
> > If you're keen, please read:
> > http://audacityteam.org/wiki/index.php?title=Developer_Guide
> >
> > and:
> > http://audacityteam.org/wiki/index.php?title=CodingStandards
> >
> > Build a Unicode Debug build of CVS HEAD, and see if there is
> > anything amongst the P4/P5 issues on our Release Checklist
> > that takes your fancy (we won't be getting in your way fixing
> > those at the moment):
> > http://audacityteam.org/wiki/index.php?title=Release_Checklist
> >
> > Send us a patch against CVS HEAD for review:
> > http://audacityteam.org/wiki/index.php?title=SubmittingPatches 
> >
> >
> > Thanks
> >
> > Gale


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Leland (Audacity Team)

Re: Visual Studio

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Gale Andrews wrote:

> | From Brian Mayer <[hidden email]>
> | Sun, 5 Jul 2009 20:44:11 -0400
> | Subject: [Audacity-devel] Visual Studio
>> P4
>> Memory leaks:
>>
>> Effect::CountWaveTracks Reported by LL.
>>
>> Gale, I've combed over the code and the only issue
>> I could find was lack of class destructors.  Without a memory leak tool,
>> I can't confirm it was leaking or improved, but works fine amplifying
>> six selected wav files.  Stepping through the debugger, it hits the ne
>> destructors.
>>
>>
>> I've attached the patch file for Track.h.
>
> Thanks, Brian. Please send any patches to the list for comments,
> which I've now done with this one. For a memory leak tool,
> I think Leland (LL) has used Visual Leak Detector, free from:
> http://www.codeproject.com/KB/applications/visualleakdetector.aspx
>  
The patch is fine and I'm keen on the idea of having virtual destructors
for every class, but am about as lazy in doing it as everyone else it seems.

However, I believe the CountWaveTracks() problem was resolved with:

http://audacity.cvs.sourceforge.net/viewvc/audacity/audacity-src/src/effects/Effect.cpp?view=log#rev1.68

Leland




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Richard Ash (audacity-help)

Re: Visual Studio

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On Thu, 2009-07-09 at 16:19 -0500, Leland wrote:

> Gale Andrews wrote:
> > | From Brian Mayer <[hidden email]>
> > | Sun, 5 Jul 2009 20:44:11 -0400
> > | Subject: [Audacity-devel] Visual Studio
> >> P4
> >> Memory leaks:
> >>
> >> Effect::CountWaveTracks Reported by LL.
> >>
> >> I've attached the patch file for Track.h.
>  
> The patch is fine and I'm keen on the idea of having virtual destructors
> for every class, but am about as lazy in doing it as everyone else it seems.

As it's valid and a good idea, I've committed this into CVS.

Richard


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