TravelTime Beta available, as well as demo reel

7 messages Options
Embed this post
Permalink
Daniel Smith-2

TravelTime Beta available, as well as demo reel

Reply Threaded More More options
Print post
Permalink

Greetings,

Last month I announced TravelTime, a prim animation tool.

The gist of it is that make a series of points for a prim to visit, and control a lot of aspects of what happens at each point:

* time/position/scaling/rotation
* textures, including control of per-face, alpha, offsets, rotation, and repeats
* particles
* rez objects

A video will help:
http://bit.ly/bucky-tt-demoreel

As well as a SLURL to the store:
http://slurl.com/secondlife/Cybrary%20City%20II/96/153/23

One use case is pretty simple: slideshows.. it can be as basic as an in-place show, or one
that moves and changes rotation/scaling...  Add in the ideas of controlling time at each
point, particles, and rezzable objects (e.g. temporary lights), and you start to get the gist :)

There are extensive menus, as well as chat commands to handle every aspect.

The beta is free.  It will be a commercial product (this one was hard!), but I will consider edu deals
on a case by case basis.

I anticipate the 1.0 version out by Thanksgiving.

Daniel / Bucky Barkley (SL)


--
Daniel Smith - Sonoma County, California
http://daniel.org/resume


_______________________________________________
Educators mailing list
To unsubscribe
https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
Miller, Peter

Re: TravelTime Beta available, as well as demo reel

Reply Threaded More More options
Print post
Permalink
Some javascript/style in this post has been disabled (why?)
Gosh, there's so much good stuff coming out at the moment. :)
 
I haven't had a proper chance to play but my first observation would be that your avatar can sit on the prim and move with it. Doesn't that make it a tourbot as well?
 
Peter
 

From: [hidden email] [[hidden email]] On Behalf Of Daniel Smith [[hidden email]]
Sent: 29 October 2009 16:10
To: [hidden email]; SL Educators (The SLED List)
Subject: [SLED] TravelTime Beta available, as well as demo reel


Greetings,

Last month I announced TravelTime, a prim animation tool.

The gist of it is that make a series of points for a prim to visit, and control a lot of aspects of what happens at each point:

* time/position/scaling/rotation
* textures, including control of per-face, alpha, offsets, rotation, and repeats
* particles
* rez objects

A video will help:
http://bit.ly/bucky-tt-demoreel

As well as a SLURL to the store:
http://slurl.com/secondlife/Cybrary%20City%20II/96/153/23

One use case is pretty simple: slideshows.. it can be as basic as an in-place show, or one
that moves and changes rotation/scaling...  Add in the ideas of controlling time at each
point, particles, and rezzable objects (e.g. temporary lights), and you start to get the gist :)

There are extensive menus, as well as chat commands to handle every aspect.

The beta is free.  It will be a commercial product (this one was hard!), but I will consider edu deals
on a case by case basis.

I anticipate the 1.0 version out by Thanksgiving.

Daniel / Bucky Barkley (SL)


--
Daniel Smith - Sonoma County, California
http://daniel.org/resume


_______________________________________________
Educators mailing list
To unsubscribe
https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
Daniel Smith-2

Re: TravelTime Beta available, as well as demo reel

Reply Threaded More More options
Print post
Permalink


On Thu, Oct 29, 2009 at 11:03 AM, Miller, Peter <[hidden email]> wrote:
Gosh, there's so much good stuff coming out at the moment. :)
 
I haven't had a proper chance to play but my first observation would be that your avatar can sit on the prim and move with it. Doesn't that make it a tourbot as well?
 
Peter

That's correct.  I dont (yet) support echoing out text at each point.. but.. hmm.. you could rez a prim at whatever spot that whispers some text and then deletes itself.

Daniel / Bucky




_______________________________________________
Educators mailing list
To unsubscribe
https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
Rolig Loon

Re: TravelTime Beta available, as well as demo reel

Reply Threaded More More options
Print post
Permalink
In reply to this post by Miller, Peter
I have done a few tourbot experiments with trial versions of
TravelTime.  Yes, it does work well for that purpose. You can sit on
the prim, move with it from point to point, and receive a notecard
(object, whatever) at that point. As I have time, I want to see if I
can put together a tour balloon that would carry a few people and do
different things at each stop. Might be kinda fun.

Rolig

On Thu, Oct 29, 2009 at 1:03 PM, Miller, Peter <[hidden email]> wrote:

> Gosh, there's so much good stuff coming out at the moment. :)
>
> I haven't had a proper chance to play but my first observation would be that
> your avatar can sit on the prim and move with it. Doesn't that make it a
> tourbot as well?
>
> Peter
>
> ________________________________
> From: [hidden email]
> [[hidden email]] On Behalf Of Daniel Smith
> [[hidden email]]
> Sent: 29 October 2009 16:10
> To: [hidden email]; SL Educators (The SLED List)
> Subject: [SLED] TravelTime Beta available, as well as demo reel
>
>
> Greetings,
>
> Last month I announced TravelTime, a prim animation tool.
>
> The gist of it is that make a series of points for a prim to visit, and
> control a lot of aspects of what happens at each point:
>
> * time/position/scaling/rotation
> * textures, including control of per-face, alpha, offsets, rotation, and
> repeats
> * particles
> * rez objects
>
> A video will help:
> http://bit.ly/bucky-tt-demoreel
>
> As well as a SLURL to the store:
> http://slurl.com/secondlife/Cybrary%20City%20II/96/153/23
>
> One use case is pretty simple: slideshows.. it can be as basic as an
> in-place show, or one
> that moves and changes rotation/scaling...  Add in the ideas of controlling
> time at each
> point, particles, and rezzable objects (e.g. temporary lights), and you
> start to get the gist :)
>
> There are extensive menus, as well as chat commands to handle every aspect.
>
> The beta is free.  It will be a commercial product (this one was hard!), but
> I will consider edu deals
> on a case by case basis.
>
> I anticipate the 1.0 version out by Thanksgiving.
>
> Daniel / Bucky Barkley (SL)
>
>
> --
> Daniel Smith - Sonoma County, California
> http://daniel.org/resume
>
>
> _______________________________________________
> Educators mailing list
> To unsubscribe
> https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
>
>
_______________________________________________
Educators mailing list
To unsubscribe
https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
Widget Whiteberry

Re: TravelTime Beta available, as well as demo reel

Reply Threaded More More options
Print post
Permalink
In reply to this post by Daniel Smith-2
Can someone tell me why posts I initiate are not getting through?

On Thu, Oct 29, 2009 at 9:10 AM, Daniel Smith <[hidden email]> wrote:

Greetings,

Last month I announced TravelTime, a prim animation tool.

The gist of it is that make a series of points for a prim to visit, and control a lot of aspects of what happens at each point:

* time/position/scaling/rotation
* textures, including control of per-face, alpha, offsets, rotation, and repeats
* particles
* rez objects

A video will help:
http://bit.ly/bucky-tt-demoreel

As well as a SLURL to the store:
http://slurl.com/secondlife/Cybrary%20City%20II/96/153/23

One use case is pretty simple: slideshows.. it can be as basic as an in-place show, or one
that moves and changes rotation/scaling...  Add in the ideas of controlling time at each
point, particles, and rezzable objects (e.g. temporary lights), and you start to get the gist :)

There are extensive menus, as well as chat commands to handle every aspect.

The beta is free.  It will be a commercial product (this one was hard!), but I will consider edu deals
on a case by case basis.

I anticipate the 1.0 version out by Thanksgiving.

Daniel / Bucky Barkley (SL)


--
Daniel Smith - Sonoma County, California
http://daniel.org/resume


_______________________________________________
Educators mailing list
To unsubscribe
https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators




--
Widget Whiteberry - Public Affairs and Social Networking Aps

Commonwealth Islands in Second Life
Residencies for a dozen NGOs learning to use virtual worlds to serve their first world aspirations
http://commonwealthisland.ning.com/

Virtually Speaking in Second Life
Live, in-depth, intelligent conversations about politics and policy with opinion leaders. Produced before a virtual studio audience. Simulcast on BlogTalkRadio.
http://virtuallyspeaking.ning.com/

_______________________________________________
Educators mailing list
To unsubscribe
https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
Rolig Loon

Re: TravelTime Beta available, as well as demo reel

Reply Threaded More More options
Print post
Permalink
Which posts?

Rolig

On Thu, Oct 29, 2009 at 1:59 PM, Widget Whiteberry <[hidden email]> wrote:

> Can someone tell me why posts I initiate are not getting through?
>
> On Thu, Oct 29, 2009 at 9:10 AM, Daniel Smith <[hidden email]> wrote:
>>
>> Greetings,
>>
>> Last month I announced TravelTime, a prim animation tool.
>>
>> The gist of it is that make a series of points for a prim to visit, and
>> control a lot of aspects of what happens at each point:
>>
>> * time/position/scaling/rotation
>> * textures, including control of per-face, alpha, offsets, rotation, and
>> repeats
>> * particles
>> * rez objects
>>
>> A video will help:
>> http://bit.ly/bucky-tt-demoreel
>>
>> As well as a SLURL to the store:
>> http://slurl.com/secondlife/Cybrary%20City%20II/96/153/23
>>
>> One use case is pretty simple: slideshows.. it can be as basic as an
>> in-place show, or one
>> that moves and changes rotation/scaling...  Add in the ideas of
>> controlling time at each
>> point, particles, and rezzable objects (e.g. temporary lights), and you
>> start to get the gist :)
>>
>> There are extensive menus, as well as chat commands to handle every
>> aspect.
>>
>> The beta is free.  It will be a commercial product (this one was hard!),
>> but I will consider edu deals
>> on a case by case basis.
>>
>> I anticipate the 1.0 version out by Thanksgiving.
>>
>> Daniel / Bucky Barkley (SL)
>>
>>
>> --
>> Daniel Smith - Sonoma County, California
>> http://daniel.org/resume
>>
>>
>> _______________________________________________
>> Educators mailing list
>> To unsubscribe
>> https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
>>
>
>
>
> --
> Widget Whiteberry - Public Affairs and Social Networking Aps
>
> Commonwealth Islands in Second Life
> Residencies for a dozen NGOs learning to use virtual worlds to serve their
> first world aspirations
> http://commonwealthisland.ning.com/
>
> Virtually Speaking in Second Life
> Live, in-depth, intelligent conversations about politics and policy with
> opinion leaders. Produced before a virtual studio audience. Simulcast on
> BlogTalkRadio.
> http://virtuallyspeaking.ning.com/
>
> _______________________________________________
> Educators mailing list
> To unsubscribe
> https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
>
>
_______________________________________________
Educators mailing list
To unsubscribe
https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
Miller, Peter

Re: TravelTime Beta available, as well as demo reel

Reply Threaded More More options
Print post
Permalink
In reply to this post by Widget Whiteberry
Some javascript/style in this post has been disabled (why?)
I'm getting them but decided not to comment as (i) I'd said enough for today, (ii) the timings are sadly not very Euro-friendly. It is also my experience, however, that the list has a tendency to ban addresses, mine included, on a regular basis for excessive bounces. Normally there is a warning email that allows instant reactivation.
 
That said, that's a great list you have and I'm sure many will appreciate it. It did strike me that it's a pity we don't aggregate such talks in a more useful fashion. I'm aware of the SLED Calendar but that's mainly for educators and this should interest students and the wider public too. Likewise there's a number of groups on Eventful but nothing quite hits the mark. Anyone know of another list?
 
Incidentally, you can always check for your posts on the archive of this list (see http://bit.ly/listfaq for URL).
 
Peter
 

From: [hidden email] [[hidden email]] On Behalf Of Widget Whiteberry [[hidden email]]
Sent: 29 October 2009 18:59
To: SL Educators (The SLED List)
Subject: Re: [SLED] TravelTime Beta available, as well as demo reel

Can someone tell me why posts I initiate are not getting through?

On Thu, Oct 29, 2009 at 9:10 AM, Daniel Smith <[hidden email]> wrote:

Greetings,

Last month I announced TravelTime, a prim animation tool.

The gist of it is that make a series of points for a prim to visit, and control a lot of aspects of what happens at each point:

* time/position/scaling/rotation
* textures, including control of per-face, alpha, offsets, rotation, and repeats
* particles
* rez objects

A video will help:
http://bit.ly/bucky-tt-demoreel

As well as a SLURL to the store:
http://slurl.com/secondlife/Cybrary%20City%20II/96/153/23

One use case is pretty simple: slideshows.. it can be as basic as an in-place show, or one
that moves and changes rotation/scaling...  Add in the ideas of controlling time at each
point, particles, and rezzable objects (e.g. temporary lights), and you start to get the gist :)

There are extensive menus, as well as chat commands to handle every aspect.

The beta is free.  It will be a commercial product (this one was hard!), but I will consider edu deals
on a case by case basis.

I anticipate the 1.0 version out by Thanksgiving.

Daniel / Bucky Barkley (SL)


--
Daniel Smith - Sonoma County, California
http://daniel.org/resume


_______________________________________________
Educators mailing list
To unsubscribe
https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators




--
Widget Whiteberry - Public Affairs and Social Networking Aps

Commonwealth Islands in Second Life
Residencies for a dozen NGOs learning to use virtual worlds to serve their first world aspirations
http://commonwealthisland.ning.com/

Virtually Speaking in Second Life
Live, in-depth, intelligent conversations about politics and policy with opinion leaders. Produced before a virtual studio audience. Simulcast on BlogTalkRadio.
http://virtuallyspeaking.ning.com/

_______________________________________________
Educators mailing list
To unsubscribe
https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators