Proper GDAL include structure

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Chris 'Xenon' Hanson-2

Proper GDAL include structure

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I'm building GDAL from source on Windows using the release-1400-dev.zip kit from:
http://vbkto.dyndns.org:1280/sdk/Default.aspx

This works great (though the zipfile has fairly old GDAL source and needs an SVN update to
be current). However, when it's all done building (via nmake) I don't have a single
"include" directory where all the proper .h files are located the way the FWTools release
sets things up.

Is there a step i'm missing that will collect all the necessary GDAL .h files form their
respective subdirectory and put them into one place the way FWTools provides them?

--
Chris 'Xenon' Hanson, omo sanza lettere                  Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
"There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
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Tamas Szekeres

Re: Proper GDAL include structure

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2009/10/30 Chris 'Xenon' Hanson <[hidden email]>
I'm building GDAL from source on Windows using the release-1400-dev.zip kit from:
http://vbkto.dyndns.org:1280/sdk/Default.aspx

This works great (though the zipfile has fairly old GDAL source and needs an SVN update to
be current). However, when it's all done building (via nmake) I don't have a single
"include" directory where all the proper .h files are located the way the FWTools release
sets things up.

Is there a step i'm missing that will collect all the necessary GDAL .h files form their
respective subdirectory and put them into one place the way FWTools provides them?


Chris,

You should find all the includes in the /release-[msvc_version]/include and the libs in the /release-[msvc_version]/lib directory to compile gdal against the dependencies. Compiling gdal would be as simple as typing  'nmake gdal' in the root directory of the package in a Visual Studio Command Prompt.


Best regards,

Tamas



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