[Journal of Virtual Worlds Research] New Issue Published (Vol. 2 No. 3) - Technology, Economy and Standards

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Jeremiah Spence

[Journal of Virtual Worlds Research] New Issue Published (Vol. 2 No. 3) - Technology, Economy and Standards

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We are pleased to announce that the Journal of Virtual Worlds Research has just published its latest issue at http://jvwresearch.org on the theme of  Technology, Economy and Standards.  

This issue of the Journal of Virtual Worlds Research is part of an effort to explore the fields of standards for virtual worlds. Working on such standards is both a technical and conceptual. This issue endeavors to enhance, explicate, and analyze various aspects of standards and virtual worlds, and was designed to give a voice to the leading theoretical and practical players within this arena. The issue specifically emphasizes the disciplines of economy and technology as critical harbingers to the endeavor of standards.

 

The editorial team for this issue includes:

  • Yesha Sivan, Shenkar College of Engineering and Design, Israel
  • Robert Bloomfield, Johnson Graduate School of Management, Cornell University, USA
  • Jean H.A. Gelissen, Philips Research, Netherlands
Yours,
Jeremiah Spence
Editor-in-Chief, Journal of Virtual Worlds Research

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The Journal of Virtual Worlds Research receives support from the Singapore Internet Research Centre, the Texas Digital Libraries Consortium and the Department of Radio, TV & Film at the University of Texas at Austin.  The Journal of Virtual Worlds Research is published by the Virtual Worlds Research Consortium.
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Journal of Virtual Worlds Research
Vol. 2, No. 3 - Technology, Economy and Standards
ISSN: 1941-8477

Editor′s Corner

Overview: State of Virtual Worlds Standards in 2009
Yesha Y. Sivan


Invited Articles

Virtual Worlds Collaboratively Built
Philip Rosedale

World of Bizcraft
Robert Bloomfield

Introduction to MPEG-V
Jean H.A. Gelissen

Real Standards for Virtual Worlds - Why and How?
Kai Jakobs
 

"Think Pieces"

Supporting Soundscape Design in Virtual Environments with Content-based Audio Retrieval
Jordi Janer, Nathaniel Finney, Gerard Roma, Stefan Kersten and Xavier Serra

On the creation of standards for interaction between real robots and virtual worlds
Alex Juarez, Christoph Bartneck, Lou Feijs

Universal Design for Virtual Worlds
Alice Krueger, Ann Ludwig, David Ludwig

Lindman Design - Virtual World Experiences
Ludvaig Lindman

Barriers to Efficient Virtual Business Transactions
ArminasX Saiman

Content Level Gateway for Virtual Worlds
Marc Van den Broek, Sigurd Van Broeck, David Zhe Lou

Virtual World Interoperability: Let Use Cases Drive Design
Jon Watte


Peer Reviewed Research Papers

Immersive 3D Environments and Multilinguality: A Non-intrusive and Dynamic e-learning-Oriented Scenario Based on Textual Information
Samuel Cruz-Lara, Nadia Bellalem, Lofti Bellalem, Tarik Osswald

Payback of Mining Activities Within Entropia Universe
Markus Falk, Daniel M. Besemann, James Michael Bosson

An Experiment in Using Virtual Worlds for Scientific Visualization of Self-Gravitating Systems
Will Meierjurgen Farr, Piet Hut, Jeff Ames, Adam Johnson

Synthetic Excellence: Standards, Play and Unintended Outcomes
D. Linda Garcia, Garrison LeMasters

The Role of Interoperability in Virtual Worlds, Analysis of the Specific Cases of Avatars
Blagica Jovanova, Marius Preda, Françoise Preteux

Measuring Aggregate Production in a Virtual Economy Using Log Data
Tuuka Lehtiniemi

Another Endless November: AOL, WoW, and the Corporatization of a Niche Market
Ray Op′tLand

Order and Creativity in Virtual Worlds
Evan W. Osborne, Shu Z. Schiller

Standardization in Virtual Worlds: Formation of Hope and Fear
Marco Otte

Machine Ethics for Gambling in the Metaverse: an "EthiCasino"
Anna Vartapetiance Salmasi, Lee Gillam

Virtual Chironomia: Developing Standards for Non-Verbal Communication in Virtual Worlds
Gustav Verhulsdonck

Piracy vs. Control: Various Models of Virtual World Governance and Their Impact on Player Experience
Melissa de Zwart

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