How much to reveal about SL culture to students?

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Iggy O

How much to reveal about SL culture to students?

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I think this topic merits a different subject line, since we are
drifting a tad from the "wellbeing" issue related to certain sims,
such as the UC Davis Virtual Hallucinations.

Ephraim Dalglish wrote:

"I quite firmly believe, then, that it is truly irresponsible to bring
students into SL without giving them a fairly comprehensive picture of
the culture, and the perils, to be found here....
Before bringing a class into SL, then, I give them a pretty thorough
briefing about how the culture here differs from RL, what sorts of
hazards and/or "disturbing material" they might happen across, as well
as a few basic safety tips, including (of course) the most important:
NEVER reveal anything about yourself that might assist someone in
tracking down your RL identity.  There are a few good online resources
that assist in providing both a good overview of the culture, as well
as safety tips.  I also give them a sort of guide to conduct, adapted
from one used by a colleague."

Please share those resources here.

That said, Ephraim, caution is a matter of degree. I found that the
first time I used SL with a class, I went overboard. We had a campus
detective to specialized in white-collar crime (and who has an SL
avatar) lecture the class about privacy, disclosure, and "creeps."

We overdid it.  The Millennials I teach are so darned cautious
already...they barely wanted to go anywhere for fear that some Gorean
slaver would toss a net over them.

My watchword eventually became "you have no privacy online, but you
have nearly complete control over disclosure."  This has worked well,
plus a lesson or two in muting and ARs.

This is my fourth class using SL, and I now have my students sign a
waiver that includes several SL issues, though mostly it's so I can
say, later, "you signed, saying you understood the attendance policy,
etc."

One statement on the waiver is this: [I have] Agreed to represent the
University of Richmond in a responsible manner in person and online as
a writer, as well as in Second Life as an avatar. Furthermore, I
understand that SL will contain some content (either violent or
sexual) found broadly offensive but unless I choose to research such
content, it will not be part of my coursework.

The first assignments that they do are all at vetted non-social sites
(NMC, Vassar, Mexico's pyramids, The International Spaceflight Museum)
or social spaces I know well (such as Virtual Dublin). I waited for
students to come to class with questions about that "other content."

One went to Luskwood on her own, and the Furs there were nice and not
doing anything inappropriate, but it led to a discussion of SL
subcultures. That led me to warn them about Gor, what might be in
adult-rated regions, etc.  This was three weeks into this term. My
class so far handled it well, wondering why people would engage in
such actions but saying, basically "what they do in a private region
is their business."

My experience with SL may be limited, but I once took a newly born
female avatar to some of the mature-rated WAs to see if I could
encounter someone like the Gorean "fisherman" from Meadows' book "I,
Avatar."  This story always seemed suspect to me, though given what
happened to Meadows' RL and SL friend Carmen Hermosillo, I could be
wrong. I you need a scare, btw, read those parts of Meadows'
compelling book.

The avatar I was driving got "hit on," but after several repeat
visits, I encountered nothing worse than some griefers of the usual
sort. So again, caution is good, but overdoing it may stunt the
students' experience. Your own campus I.T. policies and culture may be
the best guide as to how far to go.
------------------------------------------------------------
Joe Essid, University of Richmond Rhetoric & Communication Studies

Iggy Strangeland: Reaction Grid
Iggyo: Metaplace
Iggyo Heritage: Heritage Key
Ignatius Onomatopoeia: Second Life

blog: http://iggyo.blogspot.com
Web: http://virtualworldsedu.info/
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Eloise Pasteur

Re: How much to reveal about SL culture to students?

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In case it's relevant to anyone else... or your students are worried  
about being captured and held against their will.

If your students are worried about being "captured" it's actually  
harder than you think.

People can, of course, role-play being captured. It all takes place in  
text or IM chat. Don't want to be captured? Don't play along.
You can also be caged. That stops you moving around the sim, but won't  
stop you teleporting out of the sim (and usually won't do anything if  
you teleport elsewhere within the same sim). OK, you have to go away  
to get out of the cage, but it's hardly a life-time of servitude that  
awaits.
Finally you can choose to opt-in more than just role-playing. There  
are various systems out there - Gorean Combat Meters for example, that  
keep a record of your health and can result in you getting a message  
that you've been knocked out or killed. They're 100% in-world, and  
more or less role-play with chatty props. The one that might come up  
is Restrained Life. With Restrained Life, it's possible to be in a  
situation where you can't stand up from a chair (or other pose-ball  
driven item), can't teleport, can't send or receive IMs etc. You can  
be, quite efficiently, reduced to "I must log out to get away from  
this" and find if you log in without thinking, you're right back where  
you started. This is the closest in technical terms you can come to  
being captured and held notionally against your will. Before you run  
screaming for the hills - to use Restrained Life you either have to  
download and install the patch to the standard client, or download one  
of the alternative viewers with Restrained Life built in AND turn it  
on via preferences or similar. THEN you have to either wear the RLV  
relay HUD, or an RLV-enabled item such as a collar, THEN you have to  
not read the instructions and set it to let anyone capture you. There  
are people who do all of this but at each point it's an active step.  
And even if you do ALL of that, you can get out of it by just logging  
in using the standard viewer at any point you like, and taking the  
attachments off.

Linden Lab, quite deliberately, chose to make Second Life a place  
where avatars are basically free. Sadly that includes the freedom to  
verbally abuse you, and that freedom can be and is abused. If you  
want, for some reason, not to be free, it requires a number of quite  
deliberate, active choices, but it can be done.

I'm not trying to downplay the potential emotional impact of someone  
roleplaying sexually aggressive behaviour. Particularly if you're the  
survivor of just such an attack. But the ability of someone to do more  
than write that attack (i.e. the ability to make your avatar respond,  
follow them, be unable to escape etc.) relies on you opting in to let  
them - which seems like unlikely behaviour in such a survivor.  
Actually, I've never heard of a text "attack" that was unwelcome  
happening quite like that, but that doesn't mean it hasn't. (I'm  
distinguishing the term "attack" internally, and now explicitly from  
the "wanna fuck" type approach that I suspect most female avatars in  
Second Life have been subjected to more than once, and which I regard  
as unacceptable behaviour in both SL and RL, but which I don't feel  
constitutes an attack for some reason.) In most places though, if you  
stumble into someone that wants to roleplay in a way you don't like  
and you say no, they may well swear at you and abuse that way (which  
can also be distressing enough) but they'll probably move on. If they  
don't the options of teleport home and/or quit are always good ones to  
remember. So's a good abuse report.

El.


On 25 Oct 2009, at 16:12, Iggy O wrote:

> I think this topic merits a different subject line, since we are
> drifting a tad from the "wellbeing" issue related to certain sims,
> such as the UC Davis Virtual Hallucinations.
>
> Ephraim Dalglish wrote:
>
> "I quite firmly believe, then, that it is truly irresponsible to bring
> students into SL without giving them a fairly comprehensive picture of
> the culture, and the perils, to be found here....
> Before bringing a class into SL, then, I give them a pretty thorough
> briefing about how the culture here differs from RL, what sorts of
> hazards and/or "disturbing material" they might happen across, as well
> as a few basic safety tips, including (of course) the most important:
> NEVER reveal anything about yourself that might assist someone in
> tracking down your RL identity.  There are a few good online resources
> that assist in providing both a good overview of the culture, as well
> as safety tips.  I also give them a sort of guide to conduct, adapted
> from one used by a colleague."
>
> Please share those resources here.
>
> That said, Ephraim, caution is a matter of degree. I found that the
> first time I used SL with a class, I went overboard. We had a campus
> detective to specialized in white-collar crime (and who has an SL
> avatar) lecture the class about privacy, disclosure, and "creeps."
>
> We overdid it.  The Millennials I teach are so darned cautious
> already...they barely wanted to go anywhere for fear that some Gorean
> slaver would toss a net over them.
>
> My watchword eventually became "you have no privacy online, but you
> have nearly complete control over disclosure."  This has worked well,
> plus a lesson or two in muting and ARs.
>
> This is my fourth class using SL, and I now have my students sign a
> waiver that includes several SL issues, though mostly it's so I can
> say, later, "you signed, saying you understood the attendance policy,
> etc."
>
> One statement on the waiver is this: [I have] Agreed to represent the
> University of Richmond in a responsible manner in person and online as
> a writer, as well as in Second Life as an avatar. Furthermore, I
> understand that SL will contain some content (either violent or
> sexual) found broadly offensive but unless I choose to research such
> content, it will not be part of my coursework.
>
> The first assignments that they do are all at vetted non-social sites
> (NMC, Vassar, Mexico's pyramids, The International Spaceflight Museum)
> or social spaces I know well (such as Virtual Dublin). I waited for
> students to come to class with questions about that "other content."
>
> One went to Luskwood on her own, and the Furs there were nice and not
> doing anything inappropriate, but it led to a discussion of SL
> subcultures. That led me to warn them about Gor, what might be in
> adult-rated regions, etc.  This was three weeks into this term. My
> class so far handled it well, wondering why people would engage in
> such actions but saying, basically "what they do in a private region
> is their business."
>
> My experience with SL may be limited, but I once took a newly born
> female avatar to some of the mature-rated WAs to see if I could
> encounter someone like the Gorean "fisherman" from Meadows' book "I,
> Avatar."  This story always seemed suspect to me, though given what
> happened to Meadows' RL and SL friend Carmen Hermosillo, I could be
> wrong. I you need a scare, btw, read those parts of Meadows'
> compelling book.
>
> The avatar I was driving got "hit on," but after several repeat
> visits, I encountered nothing worse than some griefers of the usual
> sort. So again, caution is good, but overdoing it may stunt the
> students' experience. Your own campus I.T. policies and culture may be
> the best guide as to how far to go.
> ------------------------------------------------------------
> Joe Essid, University of Richmond Rhetoric & Communication Studies
>
> Iggy Strangeland: Reaction Grid
> Iggyo: Metaplace
> Iggyo Heritage: Heritage Key
> Ignatius Onomatopoeia: Second Life
>
> blog: http://iggyo.blogspot.com
> Web: http://virtualworldsedu.info/
> _______________________________________________
> Educators mailing list
> To unsubscribe
> https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators

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Martin, Jocelyn

Re: How much to reveal about SL culture to students?

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Forewarned is forearmed. Being caged is scary, especially if you don't know how to get out of it. I was caged on Help Island, and I'm embarrassed to say that I panicked when it happened. I should have known better.  

For what it's worth, I use YouTube videos in my Mental Health class, and I try to warn my students any time there's something I think will serve as a trigger. If you're teaching in that area, it's reasonable to expect that you may have a student who's taking the class because of personal experiences in the area, so it's only kind to warn them if you're about to ask them to do something that may distress them. It's sort of like serving French-fried worms at your party- if you don't warn people ahead of time, don't be surprised if you're having to shampoo your carpet. :)

Jocelyn
 

-----Original Message-----
 

In case it's relevant to anyone else... or your students are worried  
about being captured and held against their will.

If your students are worried about being "captured" it's actually  
harder than you think.
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Ephraim Dalglish

How much to reveal about SL culture to students?

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I think I'd agree with this, generally.  What seems pretty silly to someone with a modicum of experience in SL can be disturbing to the newcomer. One of the functions of prep, I think, is to reduce the element of "surprise," should something untoward occur.  A student who has heard about caging beforehand is a lot less likely to panic should it occur to her.

I should also say that griefing can be a disturbing experience sometimes even to veterans of SL. I have a friend, also an academic, who has been in SL longer than I, and who is by any definition a strong and very self-possessed woman.  She was "caged" not so very long ago herself.  She didn't panic, but it was clearly a disturbing experience, even if the predominant emotion she felt was probably outrage rather than fear.

Ephraim


On Mon, Oct 26, 2009 at 1:54 PM, Martin, Jocelyn <[hidden email]> wrote:
Forewarned is forearmed. Being caged is scary, especially if you don't know how to get out of it. I was caged on Help Island, and I'm embarrassed to say that I panicked when it happened. I should have known better.

For what it's worth, I use YouTube videos in my Mental Health class, and I try to warn my students any time there's something I think will serve as a trigger. If you're teaching in that area, it's reasonable to expect that you may have a student who's taking the class because of personal experiences in the area, so it's only kind to warn them if you're about to ask them to do something that may distress them. It's sort of like serving French-fried worms at your party- if you don't warn people ahead of time, don't be surprised if you're having to shampoo your carpet. :)

Jocelyn


-----Original Message-----


In case it's relevant to anyone else... or your students are worried
about being captured and held against their will.

If your students are worried about being "captured" it's actually
harder than you think.
_______________________________________________
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To unsubscribe
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Martin, Jocelyn

Re: How much to reveal about SL culture to students?

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Some javascript/style in this post has been disabled (why?)

Definitely. Normally, I’m a person who handles a crisis well, and it really took me by surprise how being in SL translated into being in an unmanageable situation to me (one in which panic, and not rational decision-making, was the reaction). Now that I know my options, I can handle griefing a lot more rationally. Most newbies, though, don’t know that sitting down means people can’t push you any more, or that you can tp through locked doors (or even how to handle the camera to do so!). And they don’t know to quietly file an AR and let the Lindens handle it. I must admit it was gratifying into log in a few days later and do a search for the name of the avatar with the cages…and find that no such name existed any more.

 

Jocelyn

 


 . One of the functions of prep, I think, is to reduce the element of "surprise," should something untoward occur.  A student who has heard about caging beforehand is a lot less likely to panic should it occur to her.
 
Ephraim
 

 


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Rolig Loon

Re: How much to reveal about SL culture to students?

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It's sad that these negative incidents seem to happen early in an SL
resident's career. I'm sure that some of it is because we have a rowdy
element that likes to prey on newbies, hanging around Help Island and
making life difficult. I'm sure also that some of it is the surprise
factor that has already been mentioned. We learn slowly about the
"look both ways before you cross the street" rules in SL, and we learn
how to escape from assorted bad guys. Some of it is also probably just
misinterpretation based on inexperience. (I spoke the other day with a
fairly new resident who said she was terrified when went "into limbo"
as she tried to TP.  It turned out that she was using a local "TP"
unit that uses WarpPos to move across a sim in multiple jumps.  Anyone
who has been around for a while knows that those things do move you
through "limbo" for a few seconds. No big deal, but as a first
experience it was scary.)  For whatever reason, I can honestly say
that I have not had a scary experience since my first couple of months
almost three years ago. I have not seen anyone I would call a griefer
(although I have seen some that other people might call griefers), and
have not had to defend myself against more than the occasional
unwanted sexual advance. I'm fairly adept at that.

I wonder if the newbie experience is any different than the experience
of being a new driver or maybe the new kid in school. We all have
times of heightened awareness, when we are in unfamiliar surroundings.
 We are uncertain of our own abilities and unclear about our options,
and we see false dangers that later appear laughably innocuous. We are
indeed vulnerable to things that appear innocuous but are truly
dangerous, but we exaggerate the risk we face, simply because we have
no way to evaluate it rationally. At times like those we need a good
friend to calm our nerves by talking common sense and teaching the few
basic survival skills -- the "look both ways" rules -- that will help
us over the newbie hump. My experience is that most of the dangers we
face in SL are little more than annoyances. Our role as friends and
mentors is to help our newbie colleagues discover that for themselves.

Rolig

On Tue, Oct 27, 2009 at 8:18 AM, Martin, Jocelyn <[hidden email]> wrote:

> Definitely. Normally, I’m a person who handles a crisis well, and it really
> took me by surprise how being in SL translated into being in an unmanageable
> situation to me (one in which panic, and not rational decision-making, was
> the reaction). Now that I know my options, I can handle griefing a lot more
> rationally. Most newbies, though, don’t know that sitting down means people
> can’t push you any more, or that you can tp through locked doors (or even
> how to handle the camera to do so!). And they don’t know to quietly file an
> AR and let the Lindens handle it. I must admit it was gratifying into log in
> a few days later and do a search for the name of the avatar with the
> cages…and find that no such name existed any more.
>
>
>
> Jocelyn
>
>
>
> ________________________________
>
>  . One of the functions of prep, I think, is to reduce the element of
> "surprise," should something untoward occur.  A student who has heard about
> caging beforehand is a lot less likely to panic should it occur to her.
>
> Ephraim
>
>
>
>
> _______________________________________________
> Educators mailing list
> To unsubscribe
> https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
>
>
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Marrapodi, Elisabeth

Re: How much to reveal about SL culture to students?

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One handy "weapon" is the ability to mute which should be one of the first survival tool taught to newbies. I went to a sim the other night for a free translator. Hanging around were a gang of vamps who kept asking to bite and recruit me into their family. One kept bumping my avatar and was generally obnoxious. It made the whole experience quite unpleasant. However it's also important to remind new users that no matter what the experience, whether its verbal,being caged etc, it's **all** virtual.

Just like Freddy Kruger or the bad Transformer bots can't hurt us in the horror movies, neither can anyone hurt us in SL. They can't reach through the computer and suck us into SL or physically reach us in any way; its totally a mental and emotional experience that can be disengaged with the push of the logoff button. Why are people scared and terrified? Are they so immersed that they've totally suspended reality? Yes, I too have been known to scream loudly and cover my eyes during scary movies but I always know somwhere in the back of my mind that its not real; its an illusion for my entertainment.

In my 3 years I've never been scared about SL...I have been upset, annoyed, angry (my SL house was blown up and set on fire for all the sim to see--a pretty impressive feat in SL circa 2007 but that's another thread)and other happier emotions but I've not been terrified or scared. I consider myself pretty well immersed and bonded to my avatar but I always know its not "real." I'd love to hear more about this topic, perhaps from a psychologist as to why some feel such intense emotions while others, like me, know I can disengage at any moment without harm.


Elisabeth Jacobsen Marrapodi
Director, Library Services
Trinitas Regional Medical Center
225 Williamson Street
Elizabeth, New Jersey 07207
voice: 908-994-5488
fax: 908-994-5099
 
"A cheerful heart is good medicine" Proverbs 17:22
 
Blog:          http://www.trinitaslibrary.blogspot.com
Slideshare: www.slideshare.net/emarrapodi
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P  Think before printing this email - you could save a tree
 

-----Original Message-----
From: [hidden email] [mailto:[hidden email]] On Behalf Of Rolig Loon
Sent: Tuesday, October 27, 2009 10:20 AM
To: SL Educators (The SLED List)
Subject: Re: [SLED] How much to reveal about SL culture to students?

It's sad that these negative incidents seem to happen early in an SL resident's career. I'm sure that some of it is because we have a rowdy element that likes to prey on newbies, hanging around Help Island and making life difficult. I'm sure also that some of it is the surprise factor that has already been mentioned. We learn slowly about the "look both ways before you cross the street" rules in SL, and we learn how to escape from assorted bad guys. Some of it is also probably just misinterpretation based on inexperience. (I spoke the other day with a fairly new resident who said she was terrified when went "into limbo"
as she tried to TP.  It turned out that she was using a local "TP"
unit that uses WarpPos to move across a sim in multiple jumps.  Anyone who has been around for a while knows that those things do move you through "limbo" for a few seconds. No big deal, but as a first experience it was scary.)  For whatever reason, I can honestly say that I have not had a scary experience since my first couple of months almost three years ago. I have not seen anyone I would call a griefer (although I have seen some that other people might call griefers), and have not had to defend myself against more than the occasional unwanted sexual advance. I'm fairly adept at that.

I wonder if the newbie experience is any different than the experience of being a new driver or maybe the new kid in school. We all have times of heightened awareness, when we are in unfamiliar surroundings.
 We are uncertain of our own abilities and unclear about our options, and we see false dangers that later appear laughably innocuous. We are indeed vulnerable to things that appear innocuous but are truly dangerous, but we exaggerate the risk we face, simply because we have no way to evaluate it rationally. At times like those we need a good friend to calm our nerves by talking common sense and teaching the few basic survival skills -- the "look both ways" rules -- that will help us over the newbie hump. My experience is that most of the dangers we face in SL are little more than annoyances. Our role as friends and mentors is to help our newbie colleagues discover that for themselves.

Rolig

On Tue, Oct 27, 2009 at 8:18 AM, Martin, Jocelyn <[hidden email]> wrote:

> Definitely. Normally, I'm a person who handles a crisis well, and it
> really took me by surprise how being in SL translated into being in an
> unmanageable situation to me (one in which panic, and not rational
> decision-making, was the reaction). Now that I know my options, I can
> handle griefing a lot more rationally. Most newbies, though, don't
> know that sitting down means people can't push you any more, or that
> you can tp through locked doors (or even how to handle the camera to
> do so!). And they don't know to quietly file an AR and let the Lindens
> handle it. I must admit it was gratifying into log in a few days later
> and do a search for the name of the avatar with the cages...and find that no such name existed any more.
>
>
>
> Jocelyn
>
>
>
> ________________________________
>
>  . One of the functions of prep, I think, is to reduce the element of
> "surprise," should something untoward occur.  A student who has heard
> about caging beforehand is a lot less likely to panic should it occur to her.
>
> Ephraim
>
>
>
>
> _______________________________________________
> Educators mailing list
> To unsubscribe
> https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
>
>
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Martin, Jocelyn

Re: How much to reveal about SL culture to students?

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In reply to this post by Rolig Loon
Rolig,
I think they only CAN happen early in one's career. Now, if someone caged me on Help Island, I'd note which HI I was on, tp out, file an AR, and tp back in to keep on helping the newbies who were also being harassed. The last time someone tried pushing me, I just sat down and let them push away. :) The ones who are saying abusive things, I mute.

And I try to tell the newbies before they TP for the first time that it's just like Star Trek, you disappear from here, WHOOSH! And reappear there. :)

Jocelyn
 
 
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Martin, Jocelyn

Re: How much to reveal about SL culture to students?

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In reply to this post by Marrapodi, Elisabeth
Elisabeth,
What upset me most about the caging was that I was caged while trying (as a SL Mentor) to help a caged newbie. Part of what was driving it was a sense of 'I'm supposed to be helping these newbies, and what is he going to do to them while I'm in a cage?' (and being sunk into the ocean).  In other words, it wasn't so much fear for myself as knowing how frightening this might be for a person in their first hour in SL, and a sense of guilt that I wasn't fulfilling my role of making that first hour so appealing that they'd be hooked on SL forever. (Admittedly, that's my personal goal for mentoring on HI, not a Linden-identified goal).

But in general, I think there's two types of people, the ones who don't care if their avatar is buck-naked, and the ones who react as they would if suddenly their RL clothes disappeared. <G> It probably has to do with how much we identify with our avis, as you said. But as to WHY some identify that much with their avis, and others don't, I have no idea.

Jocelyn
 
 
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Eloise Pasteur

Re: How much to reveal about SL culture to students?

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On 27 Oct 2009, at 19:08, Martin, Jocelyn wrote:

> But in general, I think there's two types of people, the ones who  
> don't care if their avatar is buck-naked, and the ones who react as  
> they would if suddenly their RL clothes disappeared. <G>


Ooh, I spot a lovely false dichotomy there. There are definitely  
people who would not bat much of an eyelid if at all if they were seen  
naked IRL after all and could well identify very closely with their  
avatar and not care if their avatar is naked too.

El.


http://educationaldesigns.eloisepasteur.net/
http://eloisepasteur.net/blog/
SL Education collaboration forum: http://forum.eloisepasteur.net/



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Linda Rogers

Re: How much to reveal about SL culture to students?

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I think that this also changes over time and experience.  On the whole I was a lot LESS frightened by things in SL when I was a newbie because I hadn't identified with my avatar and I was pretty uninvested in the whole experience.  Later I became a little more engaged and worried by things.  Then as I understood how things worked and had broad experience of all sorts of things: falling from great heights, wardrobe malfunctions, being trapped inside walls... I became fearless all over again while still identifying intensely with my avatar.  I just knew that my avatar had different perils than my RL self.
 
Does anyone think that telling students that they might find things frightening or disturbing, might increase the chances that will happen?  It IS only pixels on a screen afterall.
 
 
On Tue, Oct 27, 2009 at 3:25 PM, Eloise Pasteur <[hidden email]> wrote:

On 27 Oct 2009, at 19:08, Martin, Jocelyn wrote:

> But in general, I think there's two types of people, the ones who
> don't care if their avatar is buck-naked, and the ones who react as
> they would if suddenly their RL clothes disappeared. <G>


nare definitely
people who would not bat much of an eyelid if at all if they were seen
naked IRL after all and could well identify very closely with their
avatar and not care if their avatar is naked too.

El.


http://educationaldesigns.eloisepasteur.net/
http://eloisepasteur.net/blog/
SL Education collaboration forum: http://forum.eloisepasteur.net/



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http://music-island.blogspot.com
http://www.twitter.com/lindar


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Cider Moon

Re: How much to reveal about SL culture to students?

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For those seeking resources on what specific advice to give your
students - I found this page via the SLENZ blog (slenz.wordpress.com)
http://www.thinkerer.org/SLintChan/SLintroch.htm

...and from that page, this looked (to me) like the best one on that list
http://sl4nowt.wordpress.com/2009/01/30/30-things-every-newbie-should-know-before-starting-second-life/

Took less than 5 minutes to come up with that - I'm sure there are
many more out there!

~Cider
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Barbara Knight

Re: How much to reveal about SL culture to students?

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Just a thought....

I am told by non-believers of SL that communication in SL is no different than using Chat inside D2L and that it is not worth the effort to use it.  The fact that the environment and events can actually cause the user to feel happiness, fear, and amazement tell me this.   Signals are being sent to most of our senses....esp when voice is used  and I certainly find it more engaging than using a chat alone. 


On Mon, Oct 26, 2009 at 1:54 PM, Martin, Jocelyn <[hidden email]> wrote:
Forewarned is forearmed. Being caged is scary, especially if you don't know how to get out of it. I was caged on Help Island, and I'm embarrassed to say that I panicked when it happened. I should have known better.

For what it's worth, I use YouTube videos in my Mental Health class, and I try to warn my students any time there's something I think will serve as a trigger. If you're teaching in that area, it's reasonable to expect that you may have a student who's taking the class because of personal experiences in the area, so it's only kind to warn them if you're about to ask them to do something that may distress them. It's sort of like serving French-fried worms at your party- if you don't warn people ahead of time, don't be surprised if you're having to shampoo your carpet. :)

Jocelyn


-----Original Message-----


In case it's relevant to anyone else... or your students are worried
about being captured and held against their will.

If your students are worried about being "captured" it's actually
harder than you think.
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Barbara Knight, MPH, CHES
Faculty Web Site  
Technology Development Coordinator
Office of eLearning

East Tennessee State University
Box 70284, Johnson City, TN  37614
Office: (423) 439-8615
Fax: (423) 439-8610 - Cell: (423)426-3761


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Chris Babowal

Re: How much to reveal about SL culture to students?

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Hi Linda,

I find your email about SL culture to be interesting.  I think that it should be dealt with like any other culture, thus you give as much information as the individuals needs to know to take part in the culture and then what they want to know to further their experiences.

I think SL culture should be handled the same way you would introduce a new language learner to that culture.

Chris Babowal
President
Babowal & Associates, Inc.
San Jose, CA 95128
Skype: babceo


--- On Wed, 10/28/09, Linda Rogers <[hidden email]> wrote:

From: Linda Rogers <[hidden email]>
Subject: Re: [SLED] How much to reveal about SL culture to students?
To: "SL Educators (The SLED List)" <[hidden email]>
Date: Wednesday, October 28, 2009, 3:37 AM

I think that this also changes over time and experience.  On the whole I was a lot LESS frightened by things in SL when I was a newbie because I hadn't identified with my avatar and I was pretty uninvested in the whole experience.  Later I became a little more engaged and worried by things.  Then as I understood how things worked and had broad experience of all sorts of things: falling from great heights, wardrobe malfunctions, being trapped inside walls... I became fearless all over again while still identifying intensely with my avatar.  I just knew that my avatar had different perils than my RL self.
 
Does anyone think that telling students that they might find things frightening or disturbing, might increase the chances that will happen?  It IS only pixels on a screen afterall.
 
 
On Tue, Oct 27, 2009 at 3:25 PM, Eloise Pasteur <eloisepasteur@...> wrote:

On 27 Oct 2009, at 19:08, Martin, Jocelyn wrote:

> But in general, I think there's two types of people, the ones who
> don't care if their avatar is buck-naked, and the ones who react as
> they would if suddenly their RL clothes disappeared. <G>


nare definitely
people who would not bat much of an eyelid if at all if they were seen
naked IRL after all and could well identify very closely with their
avatar and not care if their avatar is naked too.

El.


http://educationaldesigns.eloisepasteur.net/
http://eloisepasteur.net/blog/
SL Education collaboration forum: http://forum.eloisepasteur.net/



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Linda Rogers
http://breadandroseslife.blogspot.com
http://music-island.blogspot.com
http://www.twitter.com/lindar


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Rolig Loon

Re: How much to reveal about SL culture to students?

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You're quite right about most of our senses being engaged, Barbara.
The degree and manner of engagement, however, is very ideosyncratic.
For me, voice breaks the spell and causes me to disengage emotionally
from SL. I feel a visceral sense of disappointment at being dragged
away from the virtual world by the sound of a voice that doesn't
belong there. For you, Bri, and some others the reverse is true. I
will never pretend to understand the dynamics involved, but I do
respect the fact that we may have very different reactions in SL to
the same conditions. Our students do as well.

Rolig

On Wed, Oct 28, 2009 at 9:41 AM, Barbara Knight
<[hidden email]> wrote:
> Just a thought....
>
[snip]
Signals are being sent to
> most of our senses....esp when voice is used  and I certainly find it more
> engaging than using a chat alone.
>
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Pavig Lok

Re: How much to reveal about SL culture to students?

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SL is very different to most chat systems in that we are embodied in  
it. There are various personality types (i live with at least three)  
which deal with 3d space differently. For some the extraneous faff of  
SL is pointless, and they'll argue that till the cows come home - that  
the extra bandwidth isn't worth it and other things work better. There  
are some who will - and they won't be able to say why - expound the  
virtues of 3d as some liberating thing.... but whatever it is that  
they're talking about it's all about intangible stuff that you can't  
actually name.

I've found over time that one can't reconcile these two camps, so one  
must make a call as to what makes more sense. If one camp feels 3d is  
critical and the other pointless then for a certain type of person  
that is critical. Given that we live in a 3d world it's not a big ask  
for those who see it as pointless to get on board with those who see  
it as critical - one must give some concessions.

This won't sell 3d to those who don't see the benefit.. but they can  
just stand on the spot typing "why don't we do this in irc?!?!" until  
they get over it. They're not losing a great deal but if they have  
their way those who feel the importance of embodiment will be  
disenfranchised.

Just my two cents.

On 29/10/2009, at 1:41 AM, Barbara Knight wrote:

> Just a thought....
>
> I am told by non-believers of SL that communication in SL is no  
> different than using Chat inside D2L and that it is not worth the  
> effort to use it.  The fact that the environment and events can  
> actually cause the user to feel happiness, fear, and amazement tell  
> me this.   Signals are being sent to most of our senses....esp when  
> voice is used  and I certainly find it more engaging than using a  
> chat alone.
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Villano, Paul Mr CIV USA TRADOC

Re: How much to reveal about SL culture to students?

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It seems from these discussions that we are being told by users that they are identifying far more (in degree and numbers) with their avatars than we ever imagined.  I'm sure there are studies out there about this but I haven't seen many of them.  Perhaps we need to take what they are saying more seriously.  On the "up" side, as traumatized as they are by the unpleasant aspects, it means that what we were hoping for by using SL in the first place, that sense of immersion and connection, is happening much more successfully than previously thought and we can use that to the good.

I know for myself I use a regular avatar and an alt and feel much more comfortable as one than the other, strange as that sounds.  Like wearing a comfortable pair of jeans and sneakers than being in a business outfit.  And I felt quite put off when approached by a vampire who struck up a conversation with ulterior motives.  Although I think that was more an aversion to the behavior of the deceptive human mind behind the avatar than the pixel person.  It was still an off-putting moment.

----- Original Message -----
From: Linda Rogers <[hidden email]>
Date: Wednesday, October 28, 2009 6:38
Subject: Re: [SLED] How much to reveal about SL culture to students?
To: "SL Educators (The SLED List)" <[hidden email]>


> I think that this also changes over time and experience.  On the
> whole I was
> a lot LESS frightened by things in SL when I was a newbie because
> I hadn't
> identified with my avatar and I was pretty uninvested in the whole
> experience.  Later I became a little more engaged and worried by
> things.Then as I understood how things worked and had broad
> experience of all sorts
> of things: falling from great heights, wardrobe malfunctions,
> being trapped
> inside walls... I became fearless all over again while still
> identifyingintensely with my avatar.  I just knew that my avatar
> had different perils
> than my RL self.
>
> Does anyone think that telling students that they might find things
> frightening or disturbing, might increase the chances that will
> happen?  It
> IS only pixels on a screen afterall.
>
>
> On Tue, Oct 27, 2009 at 3:25 PM, Eloise Pasteur <wrote:
>
> >
> > On 27 Oct 2009, at 19:08, Martin, Jocelyn wrote:
> >
> > > But in general, I think there's two types of people, the ones who
> > > don't care if their avatar is buck-naked, and the ones who react as
> > > they would if suddenly their RL clothes disappeared. <
> >
> >
> > nare definitely
> > people who would not bat much of an eyelid if at all if they were seen
> > naked IRL after all and could well identify very closely with their
> > avatar and not care if their avatar is naked too.
> >
> > El.
> >
> >
> > http://educationaldesigns.eloisepasteur.net/
> > http://eloisepasteur.net/blog/
> > SL Education collaboration forum: http://forum.eloisepasteur.net/
> >
> >
> >
> > _______________________________________________
> > Educators mailing list
> > To unsubscribe
> > https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
> >
>
>
>
> --
> ========================
> Linda Rogers
> http://breadandroseslife.blogspot.com
> http://music-island.blogspot.com
> http://www.twitter.com/lindar
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> Educators mailing list
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