Fwd: The Ephemeral City / La ville éphémère

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Morgan Sutherland

Fwd: The Ephemeral City / La ville éphémère

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From: IRHA 2009-2010 <[hidden email]>
Date: Tue, Sep 29, 2009 at 2:49 PM
Subject: The Ephemeral City / La ville éphémère
To: "[hidden email]" <[hidden email]>


IRHA 2009-2010

the ephemeral city / la ville éphémère

ephemeralcity.org

IRHA is a non-profit corporation bringing together as institutional members the Canadian Centre for Architecture, Concordia University, McGill University and l'Université de Montréal to support interdisciplinary research related to architecture. As part of the 2009-2010 program, IRHA will focus on the theme of the Ephemeral City - how contemporary urban space is increasingly shaped by new forces, from economics and design to new technologies. A series of seven public discussion forums at the CCA Thursdays, a website with historical/conceptual essays, networking between researchers, students and architects/artists/designers in the greater Montreal area, student projects and a concluding symposium will constitute the network's activities for 2009-2010. Please refer to the project's website (ephemeralcity.org) for up to date information regarding activities, speakers and links to people and projects.

The Ephemeral City is an intra-university research project exploring the increasing influence of ephemeral, temporal and performative phenomena on the economic, cultural, politico-socio-technical conditions of the urban built environment. The Ephemeral City aims to grapple with issues in the urban context of Montreal related to temporal, performative phenomena that go beyond programs, plans, models and other static representations of its urban environment and towards dynamic processes. The research will focus on broader concepts such as performativity in urban space, the role of transitoriness, liminality and improvisation in the city and its citizenry, the increasing importance of ecology and sustainability, urban experience economies generated by marketing in collaboration with design practices perception and sensation that goes beyond vision, co-structuration between inhabitants and the urban environment and the transformation of urban spaces through new technologies

IRHA Public Forums 2009

IRHA Public Forum #1, October 8, 2009
6:00 PM, Maison Shaughnessy

Architecture, Urbanity and the Temporary
Alberto Pérez-Gómez, McGill University
Chris Salter, Concordia University
Cecile Martin, Independent Artist, Architect and Curator

The 21st century city that was formerly dictated and constructed chiefly by architecture and planning models is increasingly being shaped anew daily by temporal forces: the dynamics of unstable financial markets and fluctuating economic patterns of consumption and leisure, the rise of ecological processes and practices, the transformation of public space by the methods of branding and multi-sensory design and last, but certainly not least, the dissemination of new ubiquitous technologies of surveillance and monitoring. The first IRHA forum will investigate the ethical, political and ecological stakes in this new urban theater of temporariness, instability and transformation.

IRHA Public Forum #2, November 12, 2009
6:00 PM, Maison Shaughnessy

Interactivity: The City as Performative Space Alessandra Ponte, University of Montréal
Patrick Harrop, University of Manitoba/Concordia University

New digital technologies increasingly are being deployed by architects, artists and designers in order to transform dead public spaces into new urban zones of performance and play. In effect, the city has become a responsive environment set in motion by pedestrians and new technologies. The second IHRA forum will investigate how concepts of interaction brought on from digital technologies meet concepts of social interaction. At the center of the forum will be a discussion of artistic and design projects that suggest new possibilities of interacting in public space.

IRHA Public Forum #3, December 3, 2009
6:00 PM, Maison Shaughnessy

Game City: Urbanity, Game Spaces and Ubiquitous Play
Speakers TBA

Augmented Reality Games (ARG's) increasingly are taking place not on screen but in the streets and buildings of urban centers. What can games and gaming experience reveal about the city? How does play in public spaces differ from solitary play. What new social practices might arise as a result of the mixing between the physical urban space and the digital realm. This forum will feature research and artistic projects that take gaming beyond the screen and into the urban realm.

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