Stefan Eilemann wrote:
We've fixed this (see related bug).
Almost, one remaining bug is that getFrameBufferObject is non-const in OSWindow, but the supposed override in GLWindow is const. (Though this only causes harmless(?) GL_INVALID_ENUMs on a glDrawBuffer call in channel.cpp). This can be fixed by adding the const back on OSWindow::getFrameBufferObject, like it was until r3459.
Cheers,
Marc