> -----Original Message-----
> From: Markus Bleicher [mailto:
[hidden email]]
> Sent: Friday, 28 November 2008 6:21 AM
> Cc:
[hidden email]
> Subject: Re: [Plone-docs] A few suggestions
>
> Dylan Jay wrote:
> >> -----Original Message-----
> >> From: Israel Saeta Pérez [mailto:
[hidden email]]
> >> Sent: Thursday, 27 November 2008 10:18 AM
> >> To:
[hidden email]
> >> Subject: Re: [Plone-docs] A few suggestions
> >>
> >> On Wed, Nov 26, 2008 at 9:07 PM, Markus Bleicher wrote:
> >>
> >>
> >> One thing I miss in this plone-docs mail storm is the idea that the
> >> problem is not about documentation, but about Plone/Zope itself.
> >> Maybe it is not about writing a how-to change the logo, but to make
> >> it
> >> simpler, get some information hiding in place, so you don't have to
> >> understand halve of the Zope/CMF/Plone stack to get it right. Which
> >> makes it hard to explain.
> >>
> >>
> >>
> >> I totally agree, but that's out of the documentation team's hands I
> guess.
> >
> > And I think it's in good hands. I was heartened by Martins talk at the
> > conference on simplifying Plone internals. I see our job as easing that
> pain
> I don't know his talk, but I hope that someone is moving something in
> that direction. My expirience makes me a little wary, though: I think
> everybody feels the pain handling this big intertwined thing, only that
> bolting on new stuff is more fun (and in a relatively mature and
> professional community like Plone's maybe more important: much more easy
> to sell) than cleaning up. The transition from CMF skins to Zope3 views,
> which added complexity but left all the old stuff in place (and was
I agree completely and have voiced this opinion many times in the past.
Perhaps we could float the idea of a "clean up Plone day". A sprint
dedicated to reimplementing old features in the new ways. Would be great for
people wanted to retrain in zope3.
> probably necessary, it has to go in that direction), or - to name two of
> Aspeli's works - the then new Portlets and Redirector don't bolster my
> hope.
One of the things he has admitted is some of own failings in hist tendency
to overengineer.
> > of the learning curve until such time as Plone is simpler. (of course in
> > reality Plone is a large system so can never be as easy to understand as
> > grok, bfg or rails for instance).
> I agree, and you get a lot for it, but we have to be careful that it
> doesn't break under it's own weight.
So any help in guiding this would be greatly appreciated.
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